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Policies

These are the POLICIES set forth by the lords on Age of Chaos. This list is by no means complete, but it is an attempt to be as accurate as possible about what rules we will enforce. Polices written and enforced by the Knights of Justice are below the first list.

  1. No multi-playing. This means that you cannot log on as more than one character at a time. You may have as many characters as you wish (see the rule about hoarding below, which does restrict this), but you may not have any more than one exist in the mud world at any one time. This includes linkless players. In the past it was allowed that you could have more than one player connected at one time, but to avoid confusion please do not have more than one connection open at a time. The penalty for having more than one character in the mud world at a time is the deletion of both, even on the first offense. The penalty for having multiple connections open is forced disconnection one the first offense and deletion if multiple offenses occur.

  2. No multiple killing. If you kill a single player more than once in a short time span (defined loosly on purpose) you will be deleted. Knights are given exception to this rule, but they better have a good reason if they decide to break it.

  3. No hoarding equipment. If you have items that you don't use, get rid of them! There is a finite number of objects in the game, yet the player base is of an arbitrary size. If you hang onto that extra sword or breast plate, there is some other player out there that isn't using it! This is the reason you cannot rent more than 30 items. Also, if you have more than one player, do not store hoards on them. If you don't intend to play the character anymore, don't give him any equipment! If found guilty of this offense you could find your equipment removed by a lord or in extreme cases deletion.

  4. No ruining of the mud environment for others. This is a game. People come here to relax and have fun. If you harrass other players and plot ruining their characters maliciously, you will be deleted and site banned. This includes, but is not limited to the following:

    A) Using the public channels or tell to spam other players.
    B) Plotting to make this mud's environment less enjoyable for another player (for that purpose).

  5. No cursing or swearing on public channels. For more info on this topic, please see knight policies below.

  6. If you use tintin or a bot, you are still responsible for your actions. Excuses such as "My tintin action made me do it" are not acceptable. Using a client is not illegal, but if your play hinders another's and when we ask you to account for yourself we find you strangely silent and trying to kill golems that aren't there, you will be deleted.

  7. No cutting link to avoid punishment by the Knights. This is punishable by death, banishment, deletion, and in extreme cases site banishment. If you disagree with your punishment you take it and appeal later.



The following document outlines the law enforced by the mortals of the land known as the Knights. The Lords do not enforce any of the rules below. However, in extreme cases of the below offenses the offender will most likely be guilty of Lord rule 4 above. If there are no Knights on and the offense is strong enough, you may be accused by a Lord and left for punishment by a Knight at a later time.



The Lawbook
Good citizen's of New Manetheren, the following Proclamation is hereby released by the Knights of Justice and the Dreamwalkers. The Laws listed below are to be enforced in every part of the Realm for all people, of all classes.
These are:

Attempted Player Killing
  • For those of level 1-10, 3 day flag, 5k gold fine.
  • For those of level 11-20, 3 day flag, 25k gold fine.
  • For those of level 21-25, 3 day flag, 50k gold fine.
  • For those of level 26-30, 3 day flag, 100k gold fine.
  • For those of level t1-t10, 3 day flag, 125k gold fine.
  • For those of level t11-t20, 3 day flag, 150k gold fine.
  • For those of level t21-t30, 3 day flag, 175k gold fine.
  • For those of level mt1-mt15, 3 day flag, 200k gold fine.
  • For those of level mt16-mt25, 3 day flag, 225k gold fine.
  • For those of level mt26-mt30, 3 day flag, 250k gold fine.
Note, that summoning players to aggressive mobs, death traps, and zones deemed dangerous by having 3 stars or above on zone help files will be treated as an attempted Player Kill, and a succesful Player Kill if the victim dies.

Succesful Player Killing
  • For those of level 1-30, death, corpse junked.
  • For those of level t1-t30, death, corpse junked, 3 day banishment.
  • For those of level mt1-mt30, 200k gold fine, death, corpse junked, 5 day banishment.

Player Stealing
If flagged for a theft, the following shall be how your punishment is determinied.
  • Pretrans - 75k fine and a 5 day criminal flag
  • Trans - 250k fine and a 5 day criminal flag
  • Multi - 500k fine and a 5 day criminal flag
If you already have a CRIMINAL flag when you are caught stealing, the punishment is beheading and banished for 5 days, and a criminal flag for an additional 5 days.
Note, there is no pardon for Player Stealing, and it is Illegal in the warzone and the holywarzone. Also note, that corpse looting is considered Player Stealing. Furthermore if you junk another player's corpse, then you will be treated as a Thief as well as a Beheader.

Stealing from Newbies
If you get caught stealing from newbies, whether it be a true newbie or if it's an old timer's alt, you will permanently lose the use of your off hand and gain a bloody stump. If you get caught a second time for newbie theft you will lose your primary hand as well, leaving you with nothing but two bloody stumps.

Corpselooting
If caught corpselooting, and you were NOT the cause of the victim's death, you will be given the chance to return the victim's eq. If you refuse, you will be treated as a pthief and will loose ALL your equipment, eather by death or the magic fingers of a lord.
If you were the cause of the victim's death, you will be treated as a pkiller and pthief.

Casting Harmful, non-area spells on a player.
You will be flagged for a period of 1 to 3 days, depending upon the severity of the spell, which will be Judged by the Law Enforcer. If you use spells in such a way that a player is killed (summon to agro, letting charmies loose in town) you will be treated as a successful pkiller. If the spells are such that a player COULD be hurt, but isn't, you will be treated as an attempted pkiller.

Casting Harmful, area-affect spells
You will be treated as an attempted Player Killer if you do not kill the victim, or a succesful Player Killer if you do.
Note, if you use the warn command prior to casting, you will recieve an immediate pardon with exception to the following:
You may not cast area affects in high traffic rooms such as the Main Roads surronding the New Manetheren Square.

Charmies
You are responsible for your charmies. If your charmie, or one who you left in a zone that it does not normally belong in, attacks another player, you will be treated as an attempted Player Killer, or a succesful if the mob succeeds in killing the victim. Also if you attack or cast a harmful spell on another's charmies you will be flagged for up to 3 days depending on the individual situation. Note, leaving charmies in town, unattended, is illegal and punishable by a 1 day flag, unless the charmie is sitting, resting, or sleeping in a !violence room.

Beheading
If you behead another player's corpse before they get a resurrection, you will be killed, and behead yourself.
Note, if you junk someone's corpse, you will be treated as a Beheader, as well as a Thief.

Cursing on Public Channels
This is illegal. This includes all of the obviously flagrant cuss words along with anything that could be considered by the mud as a whole as a curse word. Note: using asci chars in place of letters in cuss words, *will* be counted as cussing. A good rule, if you have to think about whether it's legal to say something, either don't say it, or ask a Justice guild member first. Public channels include gossip, chaos, newbie, auction, holler, emotes containing cuss words and shout if there are 3 or more people in the zone. Public channel also includes shouting in town, regardless of the amounts of players, and say at the New Manetheren Square. Flag is 1-3 days depending upon the individual situation, and past offenses.

Auto-Auction
Anyone has a right to bid for anything on the auto-auction. IF you are repeatedly raising the price in autoauctions and dropping out. Canceling an auction is your choice, it is no longer a crime.

Harrasment
This is mostly out of the hands of mortal Law Enforcers, however if it is public, and quite severe, the mortal Law Enforcer may step in and issue flags and or banishments until a Lord or Immortal can deal with the situation. Also if you have a problem with harrasment on a private channel, and no Lords or Immortals are available then you can contact a mortal Law Enforcer and they can inform those who can rectify the situation.

Duels
If you have a DUEL flag on, prepare to be attacked by anyone, it is perfectly legal. It is illegal and punishable by a 1-3 day flag if you deactivate your duel flag in the middle of a fight.
Note, the use of poison, venom, suffocate and charmies are not allowed in duels. If you use any of those, you will be treated as an attempted Player Killer if the victim does not die, or succesful Player Killer if the victim does die.
Note, in warzone and holy warzone, the use of poison/venom/suffocate is legal.

Obstructing Justice
Unless you are a part of the current problem, do not interfere with comments that could disrupt the process. An example of this is everyone gossiping, I did it, come kill me!! This is punishable by a 1-2 day flag. Also do not lie to a Knight of Justice or Dreamwalker during an investigation, this is punishable by up to a 5 day flag, or other punishment if it causes an innocent to be penalized. In addition, if you attempt to assist someone kill a knight to help them get out of their punishment, you will not only receive the punishment for attempting to kill an officer of a Justice guild, you will *also* be sentanced to a second offense of Obstruction of Justice.

Resisting Punishment
If you attempt to resist your punishment by dropping link, trying to kill the Law Enforcer, or other means, then ontop of your current punishment you will be killed. If you succesful assassinate a Law Enforcer who is delivering your punishment, you will be killed, your corpse junked, and banished for a period of 10 days.
Note, that these punishments are ontop of your previous ones. Example: John, an mt30 bard gets caught as a Thief, and Tom, the Knight of Justice who is online is killed by John during the execution, John will be killed twice, corpse junked, banished for 10 days, and upon returning from the Dreamworld, will recieve a five day flag.

Pardons
Players who recieve their flag for attacking another, casting harmful spells, or beheading may have their flag removed by the victim publicly forgiving them. There is no pardon for Player Stealing, so do not test it on other players.

Deputizing
A Knight may deputize others to assist him in carrying out sentences. This is the only time that players may pkill.

Note: In extreme situations a Knight of Justice or Dreamwalker may find it neccesary to issue punishments other than listed in the Lawbook. All decisions made in this matter will later be judged by the Dreamwalkers to ensure that it was indeed necessary and just.

Justice equipment
If someone steals a Justice guild member's godload equipment and does not junk it or return it immediately, but keeps it or tries to sell it, they will be punished by deletion.

This Proclamation of Laws is hereby set fourth by the Knights and Dreamwalkers. Your cooperation is greatly appreciated.


Please bear in mind that, except for the ability to flag, the Knights do NOT have any powers that are not available to other players. We cannot handle all of the problems and abuses that Lords/Immorts can, but will do our utmost to handle and assist in any situations that we can.

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A MUD based on Robert Jordan's Wheel of Time series. With roleplaying encouraged through guilds, clans, clanwars, holywars and throne wars. Experience the Wheel of Time world in a whole new way: in an Age ravaged by the Last Battle. The time lace has been broken, the barrier between dream and reality shattered. Weaves. Clans. Crafting. Huge World. Free Online Role Playing Game or commonly called RPG. The most unique Free Online RPG set in the Wheel of Time world.




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