Most Popular Sites - Vote for Age of Chaos MUD

Age of Chaos
Black Book
Get it from CNET Download.com!
AoC Game Tools
 
Melthrin

TOP

Born in the drow city, Melthrin's family, his 3 sisters, Mother, Matron Oer'Leth, and father, were all slain in a house war between there house the 19th and the 3rd house, Melthrin, the only survivor, then evacuated the city and went into the city of Manetheran. Having been in severe trouble while running from the city, Melthrin had to walk the shadows and sleep during day along the way he encountered many creatures, wild boar, renegade rangers, and other powerful beings. As he entered Manetheran, he misteleported into a room with the Snow queen, he gave a good fight but the snow queen prevailed, as he fell he shouted out,"THANK YOU!!" He said this as he looked to the sky. Having been killed many years ago in a battle with the snow queen, Melthrin is resurrected, more powerful than ever, being a follower of Cadrach and a Loyal Magi to his patron. He now doesn't talk to many, he keeps to himself and he hides his face a lot, he is no longer a people person...

TOP

Mirux the Human Bard

TOP

As a young child, hearing tales of the uncovered great city of Manetheren, he dreamed often of leaving his simple and unpleasant life, and following in the footsteps of those he had so often heard about in his small farming community. His parents, hard-working and strict, would not allow such things to flow from their son's mouth. Often he was punished for such dreams and aspirations, and resented his parents for such harmless acts.

As he became older, Mirux was ready to leave his past 17 years behind him and run away from his family and friends. Without his parents knowing, he slowly obtained a small amount of money, by doing odd jobs around his village, that his parents would not suspect. Satisfied with the amount he had accumulated, he escaped the grasp of his parents by sneaking out his bedroom window in the cover of darkness, with only his small amount of money, and the clothes on his back.

Soon after leaving his secure home, he began to regret ever putting the idea in his head. But most of the regret was from not bringing any food with him. By spending most of the money he had with him on food, he had next to nothing by the time he reached the 'city of splendors.' With the remaining money he checked into the Jade Rogue Inn. The owner, noticing Mirux's empty pockets, offered him a job killing the rats that were rampant within his inn. Meeting shady individuals often within the rundown building, he soon became streetwise to certain aspects of the city, and blended in to the mix of the city.

Becoming unsatisfied with his place in the inn, he began to explore the vast area around the large city. By doing so he also grew stronger, and encountered many an enemy who felt the need to fight, adding to his fighting ability and stamina.

By following many of his instincts he quickly grew into a fine fighter, as well as a small user of magic, and trickery. Instead of finding a small niche in the city, he decided to wander the land in search of stories, knowledge, and wisdom, to experience all walks of life, but not to stay in any one particular spot much longer than a few weeks. Content with knowing at least one person in every town traveled through, he continues onward, always seeking a new tale.

TOP

Muerte the Shade Anti-Paladin

TOP

People gasped as they glimpsed the inhuman glow in the stranger's eyes. He slunk from shadow to shadow in the rainy darkness that is night. Manetheren was strangely desolate that night, with only a few beggars and guards on the streets. The strange man worked his way through the street, avoiding guards, and into the most appealing tavern he could find: The Loathsome Dog.

The stranger walked in and immediately camouflaged himself in a shadowy corner. Soon, he noticed a table with a few Lordlings chatting over a mug of ale. The strange figure took up a hidden position nearby to listen to the conversation.

"Aye, I heard it myself," one of the finely dressed men stated drunkenly, "The Swanchin, or something of the sort."

"I heard the same, something about Artur Hawkwing returning to claim his lost lands, or some gibberish. They are wreaking havoc on Almoth Plain, killing everyone that opposes them, or so the peddlers say."

The shrouded stranger suddenly became very excited and bolted out the door. He knew he must go to Almoth Plain. He knew he must join with these strange people. Only then, would his life be complete. He wandered through the Mountains of Mist. He journeyed through forests, over rivers, and through other towns with a strange force seeming to pull him to his final destination, tugging him to meet his destiny.

Upon reaching Toman Head, he quickly sought out the leader of this strange force of people. He finally found this mysterious man, Laen. He beseeched the mysterious person to grant him admittance into the noble ranks.

The Emperor would give the strange being a task on one condition. He wished to find out his name. He received only a hissing reply, "Darci, the Shade Anti-Paladin of Cadrach." Darci was elated to finally receive a task to destroy.

He set out into the night, to find a suitable quarry. After a vain search through the night, his heart filled with turmoil, he sat down in a tavern. He overheard a group of peddlers spreading rumors about a mysterious regiment of Whitecloaks advancing upon the area. He then knew, that would be his prey.

He set out through the forest not knowing what to expect, having actually never killed another person. He crouched behind some brush to try and devise a strategy. Suddenly, he was jolted to his senses after earing a branch snap underneath the heavy boot of a soldier. It was a scout!

Darci crept up behind the Whitecloak, and with a demonic laugh, thrust his blade into his back. The soldier attempted to give a cry of alarm, but only a sputtering, gurgling sound was emitted. Darci felt a new sense of joy upon extinguishing a life. He then discovered his mission.

He would attempt to strike terror into the hearts of all living mortals. He beheaded the rotting corpse and went to take the trophy back to the Emperor.

Darci went forth into the world as a disciple of Ivdel to spread Fear across the land. He entered into a warzone with his new brethren, the Seanchan. He soon discovered a helpless victim that could not sense his hidden presence. As he placed his blade into the back of the cleric, he whispered his new name aloud with a grin "Muerte, Minion of Ivdel, Bringer of Death."

TOP

Oce the Dwarven Orderly-Thief

TOP

Oce the Knife

I've been told I was born in the outskirts of the kingdom of Karak-Kadr to a family of dwarven merchants. My childhood was enlightening. I was often left under Father Lindor's eye while my parents hawked their wares. His divinity influenced me greatly. At very young ages I recall having a certain affinity with all that was good and holy, and also, with the moon. Lindor, although pleased I had become so interested in the religious arts, was not inspired by my abilities; I lacked focus and willpower. Nonetheless, he allowed me to become a young clergyman under his watch.

Throughout adolescence I was tempted by the lusts in the world. Although I did not know it at the time, it would result in the diminishing of my faith. Even though few dwarves could resist a hardy brew, Lindor encouraged his pupils to avoid the temptation, for it showed a lack in character. I was weak. I once arrived at a ceremony as drunk as an ox, staggering and stuttering excessively. Lindor scolded me and left me to a long night of cleansing myself of sins. Unfortunately, this trend did not diminish. I would continue to arrive at religious gatherings with the scent of cheap booze. Lindor, outraged and fed up, finally exiled me from the church of Karak-Kadr. I left in a drunken stupor.

I returned to my parents' residence finding them absent. I later discovered they had left town after being exposed of their sham. Apparently, they sold their merchandise and later stole it back. This came as a shock to me, but quite clever. The dwarven empire was foreign to such forms of deceit within its own race. An epiphany struck me, now at the hardy age of 19, that this self-serving way of life is most suitable. I left the kingdom to find gullible saps to swindle.

My training in the ways of the Order Cleric would suffice. I had learned enough from the old fool Lindor to become successful, even if it is dishonest. Upon my arrival to New Manetheren, I quickly searched for a means to support myself. I grew as a young pickpocket and was eventually admitted into the guild of thieves. My skills became more potent while my spells did the same. My affiliation with Solace is hardly authentic, but instead, I merely use the teachings of Lindor to aid my plague of dishonesty and conniving in New Manetheren. I have dubbed myself Oce the Knife. I am all that matters anymore.

TOP

Ormietck

TOP

Born the younger twin of Shen Filifar, Ormietck was destined to feel the One Power rush through him. The son of a noble in Tanchico, Ormietck was forced to flee his family, to avoid Pedron Nial. Without friends or family he searched for acceptance.

The trail was long and painful. A noble's son is not used to life on a long road, with barely enough food to eat. To his advantage, Ormietck has better than average looks, and was able to sweet talk a couple bar maids into sneaking him some extra food at night. His first experience with a new home came while he was staying in Timelan. The priests in Timelan took him in, gave him shelter and food, and taught him the ways of the cloth. Ormietck was a superb student, eager to learn. They sent him to the Black Tower, to train his channeling power with the Asha'man. On his way to the Tower, Ormietck had the same dream every night. A beautiful woman in a silver dress came before him, showing him a point on a map. She would try convincing him to go there. Each night becoming more persuasive, until one morning Ormietck didn't know where he was. Ormietck spent his next 10 years under the guidance of the Lady Lyatia. By the time the Dragoness of Mischief was done with him, Ormietck had become a deadly opposite of his White Cloak twin. He was the Minister of Mayhem, Dulark's High Priest, and often referred to as "Snake" by his fellow followers of the Great Lords of the Dark.

TOP


Page 4     Stories     Page 6




A MUD based on Robert Jordan's Wheel of Time series. With roleplaying encouraged through guilds, clans, clanwars, holywars and throne wars. Experience the Wheel of Time world in a whole new way: in an Age ravaged by the Last Battle. The time lace has been broken, the barrier between dream and reality shattered. Weaves. Clans. Crafting. Huge World. Free Online Role Playing Game or commonly called RPG. The most unique Free Online RPG set in the Wheel of Time world.




Wheel of Time Age of Chaos Home Page - Wheel of Time Game - Wheel of Time Forum - Wheel of Time News - Wheel of Time About - Players Page